Results depend on your device, display refresh rate, input lag and browser. The percentile is an approximation based on typical published reaction times, not a medical measurement.

The 60-second aim trainer spawns a new target about every half second, up to three at a time, and each shrinks and vanishes after about 1.7 seconds. Hit as many as you can; your score is total hits, shown with accuracy and the average time to hit each target.

How to use

  1. Reaction: tap the box, wait while it is gray, then tap as soon as it turns purple. Five tries give your average.
  2. Tapping before the color changes is a false start: that try is repeated.
  3. CPS: pick a duration, then click the box or press Space as fast as you can. The timer starts with your first click.
  4. Aim: choose 30 targets, 60 seconds or Precision and tap the targets as quickly and accurately as you can.
  5. Tap a result row to copy it. Your history and best scores stay in this browser.
  • Typical simple reaction times to a visual signal are around 200–300 ms. The percentile assumes an average of about 270 ms and is only a rough guide.
  • Displays add delay: a 60 Hz screen can add up to about 16 ms, and wireless mice or touch screens can add more. Compare results on the same device.
  • The test pauses or resets when you switch tabs, so background time never counts.
  • In 60 seconds mode targets shrink and disappear after about 1.7 s; in Precision the targets are small and accuracy matters most.

The three modes

30 targets measures speed: one target at a time, and your score is the total time, so moving straight to the next target pays off. 60 seconds is about flicking and tracking under pressure: a new target appears about every half second, up to three at once, and each shrinks and disappears after about 1.7 seconds. Precision has 20 small targets; misses lower your accuracy, so a steady hand beats raw speed.

Accuracy is hits divided by all clicks. A fast score with 60% accuracy is usually worth less in a game than a slightly slower one at 90%.

Getting better

Use the same mouse sensitivity you play with, so the practice carries over. Aim with the arm for long moves and the wrist for small corrections. Warm up for a few minutes, keep sessions short and track your best score per mode rather than single runs. A wired mouse and a high refresh rate screen remove device delay.

Frequently asked questions

Does an aim trainer actually help?

It trains the basic skills of flicking, clicking accurately and reacting to new targets. For a specific game, practise with the same sensitivity you use there.

How is accuracy calculated?

Hits divided by all clicks inside the arena. Clicking the background counts as a miss.

What is a good score in the 60-second mode?

It depends on the device and screen size, so compare your own results over time on the same setup rather than with others.

Can I use the aim trainer on a phone?

Yes, tap the targets. Touch scores are not directly comparable with mouse scores.

Are my scores saved?

Your best score for each mode is saved in this browser only, on this device. Nothing is uploaded and no account is needed.

Often used with

How to use

Steps

  1. Reaction: tap the box, wait while it is gray, then tap as soon as it turns purple. Five tries give your average.
  2. Tapping before the color changes is a false start: that try is repeated.
  3. CPS: pick a duration, then click the box or press Space as fast as you can. The timer starts with your first click.
  4. Aim: choose 30 targets, 60 seconds or Precision and tap the targets as quickly and accurately as you can.
  5. Tap a result row to copy it. Your history and best scores stay in this browser.

Shortcuts

SpaceTap / clickEnterTap / try again

Good to know

Runs in your browser. Files and text never leave your device.